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Thursday, June 26, 2014

DimOnion: Modern Times - calling all guinea pigs

I'm in the process of uploading print pages for DimOnion: Modern Times right now.  I'll update this post with info when that's done.  There has also been a request for text versions of all the card descriptions, and I plan to put that there here as well.

The print pages are designed to be printed "fit to page" in Portrait on 8.5'' x 11''.  They should come out slightly small, but that's better than the opposite.  They need backing and a card sleeve or something like that.  There is a set of Modern Times shelters (like the Dark Ages shelters).  Thematically, Modern Times and any canonical Dominion cards won't get along at all, but playing-wise, there's no real reason they couldn't mix.

Anyway, more info, printing rules, etc. to come.

Printing pages.  There's enough here to start testing with cards with art, if you also read the DeviantArt pages:

Page 1
Page 2
Page 3
Page 4
Page 5
Page 6

If you wanted a big complete list of card descriptions... that'll probably take hours.  Maybe tonight, maybe tomorrow.  I'm debating.

EDIT:  Here you go.

Amazon
======
Action
Cost: $3

+1 card
+2 actions
+1 buy
Put the cards on your Amazon mat into your discard pile when you play this card (or at the end of the game).
Cards you gain while this card is in play go onto your Amazon mat.

Apartment
=========
Action
Cost: $3

+1 card
+1 action
Gain a Debt, putting it into your hand
--------------
2 VP

Batteries
=========
Action
Cost: $1

+1 card
+1 action
Put a Charge token on your Battery mat or spend any number of Charge tokens and play an Action card from your hand whose cost is equal to the number of tokens spent.  If you spent 4 or more tokens, +1 card.


Blackout
========
Action-Duration
Cost: $5

You may discard this card from play.
If you do: +1 card, +1 action.
If you do not discard this card from play: Each player may reveal any number of Action cards from their hand and place them on top of their deck in any order.  At the start of your next turn, +1 action and trash this card.
While this card is in play, players may not spend Actions

Bomb Shelter
============
Victory-Reaction
Cost: $3

When another player plays and Attack card, you may reveal this card from your hand.  If you do, you are unaffected by the attack.
-------------
2 VP

Casino 1
========
Treasure
Cost: $4

+1 Buy
Reveal the top three cards of your deck.
+$1 for each Treasure revealed.
If you revealed three of the same treasure, you may trash this card and play the treasures in any order.
If you revealed three differently-named treasures, you may trash this card and play one of them.
Discard any revealed treasures which were not played and put the remaining cards on top of your deck in any order.  Gain a Debt whenever you discard this from play.

Casion 2
========
Treasure
Cost: $4

Reveal the top 3 cards of your deck.  If you do not reveal any treasures, discard the revealed cards, trash this card, and gain a Debt.
If you revealed any treasures:  Choose one and discard the other revealed cards.  Play the chosen treasure.  When you discard this card from play during your cleanup phase, put it on top of your deck.

Consolidator
============
Action
Cost: $4

+3 cards
Gain a Debt.  You may return up to 3 cards from your hand to the supply.

Credit Card
===========
Treasure
Cost: $0

When you play this, gain up to two Debt cards from the supply.  +$2 for each Debt gained.
When you gain this card, you may reveal a treasure from your hand costing at least $3 and place it on top of your deck.  Otherwise, return this card to the supply.

Debt (Basic Modern Times supply pile. Size= 20*[# of players - 1] )
====
Action-Debt
Cost: $0

+1 card, +1 action
You may discard a Treasure.  If you do, place a Payment token on your Debt mat; otherwise, place this card and a card from your hand on top of your deck in either order.
During this Buy phase, you may remove 3 Payment tokens from your Debt mat.  If you do, return this card to the supply.
If this card is trashed, its owner may remove a Payment token from their Debt mat.  If they do not, they gain a Curse.
--------------------
-1 VP


Facebook (5 cards, mixed with Twitter supply pile)
========
Action
Cost: $1

Each player reveals their hand. Starting with you and going in turn order, each other player may Like any number of players' hands. The player(s) whose hand(s) got the most Likes get(s) +1 VP, and each other player discards their hand and draws an equal number of cards.

Twitter (5 cards, mixed with Facebook supply pile)


Football
========
Action
Cost: $3

Each other player reveals the top 3 cards of their deck.  For each player who reveals a Foolball, you may trash one of them.  Discard the other revealed cards.  You may trash up to two cards from your hand.
+1 VP for each Football you trashed.
You cannot gain a Library while this card is in play.  When this card is trashed, its owner may trash a card from their hand.

Gas Station
===========
Action
Cost: $5

+1 card
+1 action
You may trash a Treasure from your hand.  If you do, +2 cards.

Gerrymander
===========
Action
Cost: $4

You may pay up to three Actions.  For each Action paid, you may reveal and discard a Victory card from your hand. +1 VP for each Victory card discarded.

Google
======
Action
Cost: $4

Reveal a card from your hand.  Name a card in the supply costing less than the revealed card.  Reveal cards from the top of your deck until you find the named card.  Put the revealed copy of the named card into your hand and discard the other cards revealed from your deck.

Health Insurance
================
Action
Cost: $3*+

+1 card
+1 action
You may trash a card from your hand costing at most $2.
-----------------------
This card costs and additional $1 for each three Curses not in the supply.
Gain 2 Debts whenever you gain this card.  You may overpay for this card.  For each $1 that you overpaid, return one of the gained Debts to the supply.

House 1
=======
Victory
Cost: $5

When you gain this card, gain a Debt
----------------------
6 VP
-1 VP for each two Debt cards in your deck

House 2
=======
Victory
Cost: $5

When you gain this card, gain two Debt cards.
----------------------
6 VP
-1 VP for each five Debt cards in your deck.

House 3
=======
Victory
Cost: $5

When you gain this card, gain two Debt cards.
----------------------
6 VP
-1 VP for each three Debt cards in your deck.


Insider 1
=========
Action-Attack
Cost: $5

You may trash a card from your hand.  If you do, you may gain a Victory card from the supply costing at most $2 more than the trashed card.  Each other player gains a Debt.

Insider 2
=========
Action-Attack
Cost: $6

You may trash a card from your hand.  If you do, you may gain a Victory card from the supply costing at most $2 more than the trashed card.  Each other player gains a Debt.

Internet
========
Action
Cost: $2

Look at the top three cards of your deck, put one of them into your hand, and discard the others.
You cannot spend actions while this card is in play.
When you gain this card, gain an Amazon, a Google, and a Twitter or a Facebook.
Setup:  Add the Amazon, Google, and Facebook/Twitter supply piles to the game if not already present.

iPhone
======
Action-Shelter
Cost: $1

Action-Duration-Shelter
+1 card
+1 action
You may return a Debt from your hand to the supply. If you do, trash this card.
While this card is in play, you cannot use Reaction abilities.  At the end of your cleanup phase, place one card from your hand on top of your deck.  Return this card to your hand from play at the start of your turn.


Job Creator
===========
Action-Attack
Cost: $6

+$2
Each other player with 4 or more cards in hand reveals a Treasure or a hand with no Treasures.  If any Treasures costing $4 or less are revealed, trash them. Gain one of the trashed treasures from the trash, putting it into your hand.
You cannot gain Health Insurance while theis card is in play.

Kids These Days
===============
Action
Cost: $2

+1 card
+1 action
Each player may reveal a card not costing $0 from their hand.  Each player who does so trashes the revealed card and gains a card costing less than it, putting the gained card in their hand.

Lavatory 1
==========
Action
Cost: $6

+2 cards
+1 action
Trash a card from your hand.

Lavatory 2
==========
Action
Cost: $7

+2 cards
+1 action
Trash a card from your hand.

Mall
====
Action
Cost: $7
+1 Card
+1 Action
+$2
+2 Buys

Any number of times during your Buy phase, you may give up a Buy and gain a Debt.  Each time that you do, +$1.
At the end of your Buy phase, reveal your hand.  Gain one Curse for each unused Buy, $, or Treasure card.

Master's Degree
===============
Action
Cost: $2

+1 card
You may play an Action card from your hand. If you do, +$1.
When you gain this card, gain a Debt.

Oil Field
=========
Treasure-Victory
Cost: $6*

+$1 for each Oil Field not in the supply.
-------------------------------
1 VP for each Oil Field not in the supply.
This card costs an additional $2 for each Oil Field not in the supply.
Setup: The game ends if this pile is empty.

Outsource
=========
Action
Cost: $5

You may play an Action card from your hand twice.  If you do, trash it.  If you do:
 +1 Buy
 During your Buy phase this turn, cards cost $1 less (but not less than $0).


Payday Loan
===========
Action-Shelter
Cost: $1

Reveal cards from the top of your deck until you find a Copper.  Put it in your hand and discard the other revealed cards.  Trash this card and gain a Debt.

Predatory Loan
==============
Treasure
Cost: $0

+$5
Trash this card when you play it.  When you gain this card, you may reveal a Treasure costing $3 or more from your hand and place it on top of your deck.  If you do, gain three Debts.  If you do not, return this card to the supply.

Property Insurance
==================
Action-Reaction-Shelter
Cost: $2

+1 card
+1 action
You may discard a Treasure from your hand.  If you do not, trash this card and place two cards from your hand on top of your deck.
-------------------------
When one of your cards costing $6 or less is trashed, you may reveal this card, whether it is in your hand or in play.  If you do, discard this card and gain the trashed card and a Debt.

Tweet (Similar to Ruins - add this pile to the supply if there is a Spammer-type card in the Kingdom. 10*(# of players - 1) Tweets in the pile.)
=====
Reaction
Cost: $0

When you trash this card, +1 Action.

Twitter
=======
Action-Attack-Spammer
Cost: $2
Each other player gains a Tweet from the Tweet pile.

United Nations
==============
Action-Duration
Cost: $2

Now and at the start of your next turn, +1 action.
While this card is in play, Attack cards have no effect unless they are played by a player who has a United Nations card in play.

Val-U-Sav Card
==============
Action-Duration-Spammer
Cost: $0

While this card is in play, Action cards in the supply other than Val-U-Sav Cards cost an additional $1 during the turn of any player who does not have a Val-U-Sav Card in play.
At the start of your next turn, gain a Tweet from the Tweet pile.

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