MTaur

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Friday, December 6, 2013

DimOnion: Modern Times fixes. Play testing in progress

http://mtaur.deviantart.com/art/DimOnion-Modern-Times-412030527

Click above to see DimOnion: Modern Times. After some play testing, I changed a few cards and updated the page. More play testing tomorrow. I actually have four people this time. They will probably be confused by the complicated nature of Modern Times, but... that's the theme!

But seriously, one of the strengths of the canonical game is the relative simplicity of the cards. While I chose to push harder to make the cards feel like what they do in real life, Dominion is a lot more vague and loose.

In early play testing, combinations of Kids These Days/Property Insurance/Google were pretty cool and fun together (Kids These Days on a Duchy to get a Google in hand, and then get the Duchy back, for example; then Google your Province to draw a Gold or whatever you need). Google is a Sage variant that shines in totally different circumstances than Sage does, and it can be really powerful when you get early Provinces.

Debt took forever to balance. It tended to either evaporate harmlessly, or bog the game down forever. In its current form, Insider may weigh the game down horribly in 4-player, still.

House was a horribly underpowered card earlier, and I have doubts whether it will be a sufficiently useful card in a broad variety of games as it stands now. We'll see.

Anyway, enough rambling.